Today's patch brings delegated interactions to Fireteam AI, some fixes for Fireteam AI getting stuck, addresses some GPU crashes, and more. Patch 0.5.2 is now available on Steam!
Please restart the Steam client to download the latest build.
GAMPELAY IMPROVEMENTS
- Integrated Fireteam AI’s delegated interactions into the Command Overlay
- Order your team to plant C4, pull flags, frag tunnels, etc. from Command Overlay
- GO! Commands can be executed more reliably, from a further distance, and with improved Fireteam AI pathing
BUG FIXES
- Various fixes for common GPU crashes
- More coming as we continue investigations
- Various fixes for Fireteam AI getting stuck
- More coming
- Various Fireteam AI behavior improvements
- Various fixes for “slideshow” insurgents
- Various fixes for “jittery” Fireteam AI
- Various fixes for interacts missing
- Fixed an issue in which insurgents walking backwards
- Fixed an issue in which Fireteam AI walking above geometry
- Fixed an issue in which consecutive Move! commands not functioning correctly
- Fixed an issue in which “Firewatch Medal” achievement not unlocking
- Fixed an issue in which player movement limited after jumping from buildings
- Fixed an issue in which player movement speeds not functioning correctly
- Fixed an issue in which player shadows not functioning correctly
- Fixed an issue in which AAV pathing not functioning correctly during Operation al-Fajr
- Fixed an issue in which DShK gunner ignored indoor targets
- Fixed an issue in which M4 shotgun audio distorted
- Fixed an issue causing M4 shotgun reload looping
- Fixed an issue causing AAV fire looping
- Fixed an issue causing black artifacts in scopes
- Fixed an issue causing incorrect player loadout upon respawn
For a full list of bugs we're currently tracking, please see our Known Issues.
Join the community conversation and offer us feedback on our official Discord server!
https://discord.gg/SixDaysGame
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